Change log
Build V2.01.037 03/10/2023
- Change the casting (skill / item) to not be canceled while you are not in range
- Finished the secondary questline of the 3rd continent
- Added a tiny bit of random in the air slash skill so the warrior is not on the exact position of the skill's target
- Reworked the mouse click on players so you target the player the closest to your mouse
- Reworked the mouse click on players so you target other players in priority when overlapping
Build V2.01.036 30/09/2023
- Added dailies 60 names and objectives
- You can't sit while being frozen / stunned anymore
- You can't use items while being frozen / stunned anymore
- You now have to wait 10 seconds instead of 2 when you take or deal damage to be able to regen while sitting
- Reworked the event interface to properly update when you are registered in an event and you refresh
- Fixed a little problem with the activity check on battlefield
- Reworked the whole event system on the server side
- Changed the instance 50 card reward to have a chance to be a little higher on spirit food, wing upgrade gem and mount upgrade gem
- There is now a 1 day delay to create a guild when you leave one
- A newly created guild cannot be in a war for 7 days
- Reworked the whole casting system (Skill / Item casting when your mouse icon change, not the cast bar)
- There is now a 5 second delay when trying to change map / line
- Added Masquerade event
Build V2.01.035 10/09/2023
- Changed a tiny bit how battlefield's teams are made
- Added an automatic server reboot at 5am (server time)
- After a certain time being dead, your character now automatically gets revived (bugged out -> rolled back)
- Mage's destruction talent "overdrive" has been nerfed to 120% -> 60%, cooldown 60s -> 90s
- When a player pick's up items, they now move to the player before they get deleted
- Fixed a bug where sometimes, some instance mobs would not spawn as elite
- Added an item in the gold shop to reroll a spirit book's stat
- Runes can now be stacked (in your bag / stash)
- Fixed the guild quest being available even when players had no guilds
- Updated some more animations
Build V2.01.034 03/09/2023
- Fix: When you use a rune on your gears, it now properly update your HP
- Updated a lot of animations
- Fix: GCD now doesn't break mage's talent "chain casting"
- Fix: "Feign death" doesn't prevent the player from taking DoT damages
- Fix: If you register to an event, refresh the page and click register again, the UI should now properly update
- Reworked the battlefield map's collisions to try and reduce the lag on the map
Build V2.01.033 29/08/2023
- Added instance 50
Build V2.01.032 25/08/2023
- Guild war duration is now 1 day long
- Guild war cooldown is now 4 day long
- Optimised a bit the "sell common gear" function
Build V2.01.031 19/08/2023
- Added a button to sell all common gear in the bag (unbound and not upgraded)
- Fix: "Enhanced magic shield" giving more than 10 time more damage absorbtion than what it was supposed to give
- Completly reworked once again the way the players power in battlefield is checked to make teams
- Rolled back the way hit chance are calculated
- "Quick Reflexes" mage hunter talent's skill eva has been halfed (as it is too low in the talent tree)
- Fix: Anti AFK now shouldn't eject players interacting with the game
- Fix: being killed by a player in an event no longer add him to the foe list
- Vice leaders and Officers can now upgrade the guild level and shop
- Fixed some more localization bugs with guild / quest UI
- Added guild wars
- Added guild alliances
- Killing a chief now also count toward quests where you have to kill elites
- No skill and talent's slow debuff can cumulate anymore
- Fix: When hovering a crafted item in the craft UI, it now show the proper gold it will be worth
- Fix: You can now move the daily recomended window properly
- When you sort your bag and stash, items should now properly auto stack
- Fix: When you have a scroll bar on your tracked quest, it should no longer go back to the top when the quest objectives updates
- Fix: Most non agressive NPCs will no longer get killed by mobs
- Fix: When refining a gear with lock stat, the price and mats requirement should now properly render after the first craft
- Fix: The EXP you get from refining a gear with lock stat should now properly render
- Fix: When you kick a player from your guild, the message should now properly show who is kicked and the player that kicked him
- Fix: Mage life's talent "Divine Guidance" now properly give skill crit acc instead of skill acc at level 15
- Fix: Ranger mage hunter's talent "Enhanced homing arrow" now have the proper icon
- Fix: Ranger hunter's talent "Survivability" now properly paralize only close targets
- Fix: Mobs transformed by the mage's talent skill now can't attack you
- Fix: Warrior brutality's talent "Enhanced slam" level 20 now properly reduce instant healing potion
- Fix: Adding / Removing players from the social UI (friend / foe / blocked) should now work properly without the need to refresh
- Added 2 more 10X Lava Core (at midnight and 6am server time)
- Fix: Multiple level 60 spirit drops where wrong (octopus spellcaster) and epic spirit "Water Genie" wasn't in the drop list
Build V2.01.030 31/07/2023
- Fix: If you where out of range of everat skills, you could make him cast forever in loop and he wouldn't attack anymore
- Added Flame Lord Leo's spirit egg on Kadir and Everat
- Added more lines to Hall Of Elite 60
- Reversed a change on heal that hasn't been tested on PTR
Build V2.01.029 30/07/2023
- Fix: Magic shield now properly absorb damages from elements
- You can no longer stun / freeze any world bosses as it was to easy to bypass their mechanics
- Reworked the damages calculation
- Buffed the ATK SPD stat (the % won't change, only the cooldown of your skill) (ex: 60% ATK SPD now is the same as 100% before the buff, 120% the same as 200% ect)
Build V2.01.028 29/07/2023
- Fix: Enhanced magic bolt no longer gives wrong stats at level 20
- Fix: Everat's map is now forced PvP with one line and not the path before it
- Fix: You should no longer crash when sending a whisper
- You can no longer see player gear's stats / spirit book and APT when inspecting them
Build V2.01.027 27/07/2023
- Added some more ANTI AFK features and fixed some that where broken
- Added hour and minute in chat
- Fix: a lot of skills / talents had slows that could be added on top of each other
- Fix: When you hover your base attack, it properly render it's tooltip
- Fix: Meteor drop's animation should now properly move down
- Fix: Casting skills can't be casted out or range anymore
- You can now see both unit price ans stack price on an item tooltip
- Fix: You now cannot unequip your gears to try to go in easier battlefield
- Fix: You now cannot roll twice the same valor when refining one
- You cannot fortify gears level 70 and above with less that 25% chance of success
- Added 3 lines to HoE 60
Hotfix 24/07/2023
- Fixed skill GCD abuse
Hotfix 23/07/2023
- Little hotfix to prevent abuse: You cannot use a portal to get out of a world boss room while in combat now
Build V2.01.026 22/07/2023
- Added WB 60
- Added a little optimization on entity movement
- Reworked the animation system
- Reworked the drop synch to reduce lag when adding too many items on ground
- Reworked the rendering of damages / heal to reduce impact of having too much to render at once
- Overall optimization of the game's client to make the game run smoother
- Made the game's version not clickable so you can still click menus under it if you play on smaller screen size
- Fix: Level and class are not in the proper column in the instance interface
- Fix: The Spirit icon above the action bar should now properly show even if you don't have a spirit in the costume slot
- Fix: If you sit when polymorphed, you no longer transform into a rat
- Fix: When dragging items / skill on the action bars, they don't render under it anymore
Build V2.01.025 17/07/2023
- If a MOB has no animation configured yet, it will now default to bunny
- Added bahamut's tentacle
- Fixed a bug where you had to get over 2000 points to finish battlefield and not 2000 and above
- Crack shot now doesn't prevent rangers from moving
- Reduced the damage difference between normal mob, elite and chiefs
- Temporary: Replaced the animation lock that prevented players from moving for 1/3 of a sec by just stopping the player with no paralize to see how it goes in game
- Event: If you are AFK for too long, you now get kicked out of battlefield and get banned from all events for 4 hours
- Increased the size of player's mouse hitboxes
Build V2.01.024 14/07/2023
- Chain Casting now has a 6 second cooldown
- Fix: When you change map, the player / NPC you had locked on now properly clears
- Health and Mana potion (both normal and instant) now have a cooldown
- Fix: You don't get a black screen when someone use a skill on you that push you while you are at the same position
- Fix: Casting any aggressive skill on a target will now make your character attack him (with base attack)
- QoL: When you registered to an event, you now have a popup to enter when it starts
- Complete rework of the damage system
- Holy ATK now can't crit
- Removed the crit cap (60% / 70%) (But there is still the minimum 5% / maximum 95%)
- CRIT (ACC / EVA) and NORMAL ACC / EVA is now increased by the crit % like it was in the old game
- Added a system so you have a guarantied chance to hit / crit after a while based on your percent
- Base crit value is now +50% instead of +100%
- Buffed base valor HP per level from 20 to 800
- The CRIT ACC and CRIT EVA (both for Normal Attack and Skills) now requires 50 pts to get 1%
- Mage's talent "LIFE FORCE" has been change so the required health to get holy attack is multiplied by 10 each 500 holy attack gained
- Warrior's talent "Veteran Scar"'s Enhanced Damage buff has been divided by 2
- Upgrade gems in zeal chest are now bound from level 70 and higher
- The GCD (Global CoolDown) is now 1 sec instead of .25 sec
- Most direct attack skills now prevent the player from moving while the animation plays
- The mobs now don't have a chance to slow you anymore
Build V2.01.023 11/07/2023
- Fix: You now properly see the translated quest name when you click on the quest line to get reward while interacting with an NPC
- Fix: Some minor visual bugs with the character and guild UI on some locales should now be rendered properly
- Added some missing translations
- Mob that are too high level for you now give you less EXP
Build V2.01.022 10/07/2023
- Impact Shot and Penetrate's ranger talent now properly knock back the target
- Knockback effects now properly works in PvE (but not on bosses / world boss)
- Attempt to fix a bug where leaving the battlefield could make you unable to interact with allies
- Fix: You now can see the traps of rangers when they are on ground
- Fixed a bug where Ranger Hunter's talent poison trap could stay on ground indefinetly
- Transfert from under level 70 is allowd again, as you can't transfert to level 70 and you can't refine to level 70 gems
- Battlefield are now every 4 hours, starting at midnight, server time (can still be moved by 1 to 3 hours if it matches better for ALL player's times)
Build V2.01.021 09/07/2023
- QoL: If you hover a blessing, it now says what stat it is and how much you need to level it to the next level
- QoL: When it can, the system will now always try to use bound items first
- QoL: If you try to fortify an already bound item, it will automatically uncheck the "Use no bound items" box
- Fix a bug where picking up an item with a full inventory would crash your game
Build V2.01.020 08/07/2023
- Immortal and Unicorn's world boss spirit's stats has been reworked
- Not bound refine gem craft now has a gold price
- Added a new security that prevent items from being lost when you bag is full
- Fix: MAX HP properly reset after upgrading a skill
- Fix: MAX HP properly reset after upgrading a spirit
- You can now only transfert gear level from certain level
- Daily zeal reward chest are back to their state before the previous update
- You should now properly get ejected out of battlefield if you die while it's on going, then relog while it's over
- You now cannot delete a character before 48H after it's creation
- Fixed a bug where fortifying with a low number of gems would make the fortify chances forced to 1% at some level, then force at 0%
- Blessing required per level now drastically upgraded
- Blessing rewards as daily quests drastically upgraded depending on the level
Build V2.01.019 05/07/2023
- Guild name and username is now a bit higher so it doesn't hide the player's face
- DOTs (Damage Over Time) will not prevent a flag to be taken in battlefield anymore
- From now on, a message will appear in chat when a world boss spawns
- When you die on a world boss map, you now revive at the 1st floor of the halls
- If you press escape while having a skill on mouse (Like pressing fire wall and waiting to place it) it now cancel the skill
- All entities have a default hitbox even when they don't have a skin loaded
- When you open a chest, if the chest is bound, the items in it are now automatically bound
- Bur blessing dailies will now be bound untill we found a better way to the actual abuser
Build V2.01.017 02/07/2023
- Reworked a part of the particle system
- Changed the way the damages are sent from the server to the game
- Fixed a bug where sometimes you could not register again to a battlefield after the first one
Build V2.01.016 02/07/2023
- Fix: You can now use AID on allies
- Made a little optimisation when the mobs dies so the drops synch all at once
- Reworked completly the way the damages are rendered in game
Build V2.01.015 01/07/2023
- QoL: When you target an ennemi, you can now cast benefic skills on yourself such as heal / magic shield without changing target
- The feed spirit UI now properly reset after you used it a first time
- QoL: You can now click directly in chat on the channel type (Eg: world, local, guild) on the chat to change message's channel
- QoL: You can now click directly in chat on the messages to copy them
- Fix: The buff bar should not prevent you from clicking on the map when there is no buff
- Added the spirit combine
- Fix: Token shop should now use the proper price when you levelup
Build V2.01.014 29/06/2023
- Fix: Added elite 60 dailies (With no text yet)
- Change: Soul gathering exp now take the mob's level instead of the player level
- Fix: Starry Town hall of elite deep is now in PK only mode
- Added some missing translation in the UIs
- Fix: Fortifying an item with bound materials will now only ask confirmation if the items is not already bound
- Fix: Title lists should now be on the same line as their icons and shouldn't push the last 2 lines off the character window
- Fix: Valor now properly unlock at level 60 and not 61
- The frost breath slow effect can no longer be cumulated with the slow from fire wall
Build V2.01.013 28/06/2023
- Fix: You cannot interact with a flag in battlefield if you are dead, if the interaction was ongoing, it gets canceled
- Fix: After a certain delay, if mobs had a target that disappeared, they will not stand on a point forever anymore
- As i can't seem be able to fix the lags anytime soon, and with the recent nerfs on top of that, Gaia's server event has been nerfed to only 2% to down
- Fix: Made some little changes on air slash and grapple to prevent players being sent into oblivion
- Added dailies 60 (With no text in them yet)
- Fix: Crafting gold requirement and EXP reward for gear 50 and 60 are properly adjusted
- Fixed: Guild shop items are now properly created and should be able to be upgraded
Build V2.01.012 27/06/2023
- Did a tiny improvment on server CPU usage
- Fixed a problem with battlefield's respawn
Build V2.01.011 26/06/2023
- Fix: Challenge description's translation should now properly update
- Fix: Many windows did not go in front of the other uppon heing openned
- Added more mobs spawning in HoE 59
- Reworked the battlefield's spawn to make players spawn in a random square at their base so they don't get instant spawn killed
- Added the "Spirit Refining Stone" that allow the player to increase the spirit aptitude
Build V2.01.010 24/06/2023
- Attemps to reduce lag: Changed the way collisions are handled on the server to gain performances
- Updated some missing translations
- Wishing fountain has been capped to 1M gold per reward, and the number of wish per day has been capped to 10 for the moment
Build V2.01.009 24/06/2023
- Fixed a visual bug with blessing not showing the bonus after reaching all 4 blessing level 5
- Replaced the daily "Use 500 energy" by "Finish kuroom daily quest 20 times"
- Added a performance mode to hide skill effects (Configuration -> Graphics -> Render skill's animations)
Build V2.01.008.2 22/06/2023
- Fix: Battlefield should work as usual
- Fix: Bash AOE now properly proc for 5 attack
- Mobs from challenge 45 got a little life nerf
- Fix: Some translations in chinese prevented players from using the teleport crystal
- QoL: You can now see on the craft Ui the min / max stats you can get on a gear when refining the stat
Build V2.01.008 21/06/2023
- Nerf: (Testing) Life Sap can now only proc once every 4 second
- Fix: Your now properly get the blessing bonus each 5 level when the 4 blessing get passed the level
- Nerf: Ice element has been nerfed to make the fire element a bit more usefull in PvP
- You cannot register to an event with multiple accounts anymore
- Fix: Bash slow effect now properly apply to the target and last more than a second
- Buff: Warrior will now receive a buff upon using bash. This buff will make the next 5 attack / skill deal AOE damage around the player
Build V2.01.007 20/06/2023
- Fix: Nerfed mage base MP buffed by the wrong number in the last update
- Mana burn now can remove 1% of your max mana instead of a fixed value of 10
- Enhanced Slam now prevent healing from any sources an not only potions
- Fix: Oppres debuff now last 8 second instead of 5
- Mobs now have a little ACC / Skill ACC
Build V2.01.006 19/06/2023
- As there is no auto in game anymore and bot has been banned in the terms of service, the energy bar has been completly removed from the game
- Fix: war cry range has been greatly increased
- Fix: When you respawn in battlefield, you get your full mana back
- Buffed the base MP gained per level
- You can now see your EXP % when hovering the EXP bar in the character window and on the EXP bar at the top
- You can now use TAB to target the closest entity
Build V2.01.005 18/06/2023
- Fix: buffs now are properly removed when a character dies
- Fix: Buffs that persist on death now are properly removed when your character is dead while it runs out
- Fire wall now have a slow effect when you are in the fire zone
- Fix some more net code issue
Build V2.01.004 18/06/2023
- Fix: The battlefield should not crash anymore
- Now, only players can get the slow debuff when getting damage while moving and from mobs only
- Fixed some map's visual bugs
- Fix: Crafting weapons from level 10 to 30 now properly use red gems instead of blue
- Fixed a huge net code error leading to big lag on AOE
- Fix: Whirlwind now properly proc 3 times per second
- Fix: Some level 29 craft materials B and A where reversed
- Fix: Meteor drop now properly deals AOE damage
- Fix: soul gathering's mouse hitbox is properly centered
Build V2.01.003 16/06/2023
- Reduced the guild members text size to better fit the UI
- Reworked the net code to optimise the damages sent by the server on most AOE (Should be less laggy on big mob pull)
- Fix: The configed volume for background music now properly initialise when the game's start
- Removed / Moved some obstacles from Celebeam Caves floor 1
- Added temporary popup on the character creation when the server return an error
- You now cannot create more than 9 character per week
- Fixed some sound effects with the skills sound effects (making the initial load time of a character a bit faster)
Build V2.01.002 15/06/2023
- Fix: Token shop now have a proper price decrease when you levelup
- Fix: The fiery tower's music is now the right track
- Fixed some map visual bugs
Build V2.01.001 14/06/2023
- BETA LAUNCH
- Fixed some more visual bugs on maps
- Lowered some Token Shop prices
Build V1.04.032 12/06/2023
- Fixed some visual bugs on maps (such as bridge not appearing)
- Crit slash now properly increase skill crit chance with the talent "Enhanced crit slash"
- Reworked the frost breath animation to have less particle and be less laggy
Build V1.04.031 12/06/2023
- Talent "ATTACK WEAKNESS" now properly shows percent
- Talent "BLOODY FIGHT" now properly gives the level's percent instead of a fixed 1% per stack
- Added a lot of skills sound effects
- Changed the default effects sound volume to be lower than the ambiance
- Fix: When you change the volume on the config UI, the volume properly updates
- Reworked the whirlwind: It is now counted has a buff so you can walk / attack while casting it
Build V1.04.030 12/06/2023
- Added the stat lock to the crafting UI
- Added the buff icons to darkness and light element
Build V1.04.029 12/06/2023
- Fix: Rangers's skill "PARALYZE_TRAP" now properly paralyze instead of stunning the target
- Fix: Ranger's talent skill "OPPRESS" now properly add a debuff the any target that get hit while having the skill active
- Fix: Ranger's talent skill "OPPRESS" add a 10% DEF reduction to ALL target that get the debuff and not only the first one
- QoL: Buffs / Debuffs will now have green / red border color to easily see them
- QoL: Added more missing buff / debuff missing icons
- Fix: Bloody Fight now properly shows the buff % per level
- Fix: Holy shot now properly increase holy attack by 100 per stack instead of 5 per stack
- Fixed some map's visual bugs
Build V1.04.028 11/06/2023
- Challenge skill now properly paralyze instead of stun
- Added the valor system
Build V1.04.027 11/06/2023
- Added a lot of buff icons on skill effect
- Added bur and temporary craft for level 100 in the event
- Added the refine of 50 upgrade gem to 60
Build V1.04.026 11/06/2023
- Reworked the buff icons rendering
- The magic shield now properly loop and shows more than once
Build V1.04.025 11/06/2023
- Added level 20 attributes for the warrior "WAR_CRY" skill
- Added level 20 attributes for the warrior "BLOCK" skill
- Added level 6 to 20 attributes for the warrior "CRIT_ENHANCE" passive
- Fixed warrior's passive talent "VETERAN_SCAR" not adding the buff when you loose health
- Fixed warrior's skill "CRIT SLASH" now properly giving crit acc too
- Fixed warrior's tallent skill "SWIPE" now can properly be used on ennemies
Build V1.04.024 11/06/2023
- Fixed mage's talent passive "MAGIC_ENERGY" using heallth instead of mana to compute the holy atk buff
- Buffed equilibrium's heal to match our HP being much higher than in the previous game
- Fixed shield wall rendering on client making you unable to open the character window
- Added level 20 attributes for the warrior "TERMINATE" skill
- Added level 20 attributes for the mage "SILENCE SURSE" skill
- Added level 20 attributes for the ranger "HOMING ARROW" skill
- Added level 20 attributes for the ranger "IMPACT SHOT" skill
Build V1.04.023 11/06/2023
- Fixed warrior's talent passive "SHIELD_WALL" having no base value
- Fixed mages's "MAGIC SHIELD" not having a shield value at level 20
Build V1.04.022 11/06/2023
- Fixed "warrior bruttal passive "Excelent skill" to properly give 20% skill enhc at max and not 2000%
- Fixed warrior's talent passive "BLOODLUST"
- Fixed warrior's talent passive "SHIELD_WALL"
- Fixed warrior's passive "TENACITY" missinge the base health value added at level 20
Build V1.04.021 11/06/2023
- Reworked the Token Shop costs to lower when your character levelup
- EVENT: You can go talk to the event manager at cain to get to level 100 and get maxed out to celebrate the end of alpha
Build V1.04.020 06/06/2023
- Added missing runeset drop from Wizardry lord
- Battlefield now back to normal timing
- Fix: You can no longer use different EXP orb at the same time
Build V1.04.019 04/06/2023
- Battlefields now count toward the daily recommended list objective "Do 2 events"
- Set battlefield back to 4 times a day
- If you stay in the battlefield pre enter map, you now properly get ejected out of battlefield at the end
- Fix: gaia will not send a server wide message when killing many players in a row
- Fix: The quests tracker now doesn't prevent you from clicking on the ground
- Fix: When freeze's damages miss, it no longer apply the freeze buff to the target
- You can no longer have multiple EXP pills active at once
- Fix: You can now again Polymorph into your spirit
- Fix: If a spirit egg is missconfigured, it should now show a bunny instead of nothing
- Nerf: All mobs from the 3rd continent and the 4th continent has received a damage nerf
- The mobs now won't get a speed and damage buff when you pull many of them
- You now have a low chance to receive a slow debuff when you receive damage while moving
- Fix: Guild potion now persist on death
- Fix: Respawning monsters should no longer still have debuffs / poisons en them
- Fix: When you leave your spirit form, the base texture of your character now properly shows
- Fix: Crit slash no properly shows the crit percent and not the added coefficient
- Nerfed the health of the mobs the Wizardy Lors is spawning
- Nerfed a bit the global AOE of the wizardry lord
- Fix: Wizardry lord now can't cast multiple skills at once
- Fix: the global AOE of wizardry lord is now properly set to 30 second delay instead of 15
- Fix: You can now properly go in the bottom of the map Twister Manor 4th floor
- Reworked a little bit the thorny post collisions to make it easier to go to the portal to doomed woods
- Fix: You can now properly interupt the craft, upgrade or reroll of gears
- Fix: The mouse hitbox from on ground drops is now properly placed on the item
- Fix: Storm Array runeset now properly shows armor as required part for the bonus
- Fix: Chat should now properly scroll down when you receive a whisper and your chat was already scrolled down
- QoL: When you click on the game (On a mob / player / to move) the chat is now automatically unfocused
- Fix: there should be no delay between when you press enter and when the chat input is getting focused
- Fix: You can now properly type text into the delete character input
- Fix: you no longer can drag the image behind the world map
- Replaced the slime kingdom portal by the guild agent so you can choose in which continent to go back to
- Fix: Daily guild shop should now properly reset
- Fix: Divine Guidance passive now properly give 5% of skill acc and enhc dmg instead of 50%
- The maximum crit rate is now 60%
- The stats CRIT ACC / SKILL CRIT ACC / CRIT EVA / SKILL CRIT EVA are now more powerfull
- Added Angel and Devis wings
Build V1.04.018 29/05/2023
- You now can chose what damages to render in game (By default, only critics and from yourself)
- Fix: Canceling the cast of awaken doesn't count it as casted anymore
- Exchanged the red and blue celebeam for the gear crafting
- Added placeholders for the Gems that goes on gears
- Removed all the temporary items from the gold shop
- Added the token shop (Some items are still missing in it)
- Removed the quest "Hunting: Cannibal Huha" from the dailies 50 pull
- The poison DOT from the skill "Multi Arrow" now required the players to be level 60
- Guild members are now sorted by grade then name
- Changed the way the UI refresh is handled to reduce CPU usage
- Fix: reversed the 2 dailie's requirement for "Mud Beast" and "Lizardman"
- Fix: lvl 0 gears D upgrade now only gives 2 of theire respictive stats instead of 4
- The close button on all UI is now a bit bigger
- Fix: Donating / upgrading the guild will now properly refresh on all guild members
- Reworked the DOT system so the last tick of damages is now properly applied
Build V1.04.017 21/05/2023
- You now have a limit on the number of lines that can be in the log windows (can be changed in the configs)
- Fix: the check gear now properly show player's items info and can be moved
- Fix: When you leave a group, it properly refreshed and delete the interface
Build V1.04.016 21/05/2023
- Fix: Some celebeam caves obstacles have been removed / moved
- Fix: The spanw of the mobs in the Celebeam Hall of Elite has been reworked
- Removed the life / mana sources from the levelup chest as they won't be of any use now
- Added the guild shop
- Any on ground effect (Fire wall, traps, ...) will now only work only if the player is in the same map
- You should not be able to damage players from your own team anymore in a battlefield
- You should now properly get ejected out of a battlefield at the end
- You should now properly get ejected out of abyss at the end
Build V1.04.015 17/05/2023
- Fixed a lot of visual glitches on the maps of the first and second continent
- Fix: Picking up an item by clicking on it will now properly visually remove it from the map
- Fix: The social window kept popping up even after being closed
- Fix: When completing the quest "Pirates from a Foreign Land (5)" your soul gathering now refreshes correctly
- Optimized the quests that requires drops who would spam refresh when picking up items
- Fix: You can no longer use Gold Touch on the boss in instance 45
- Fix: You can now again use runes on items when the items are in your bag
- Fix: Some herbs for a quest where misplaced in oracle lake
- Fix: you can now use the skill PRAY on allies
- Fix: You can now use the skill DEVASTATE on enemies
- Fix: quick reload now properly gives 3% instead of 2% atk speed
- Fix: The skill WAR_STOMP now properly stun and damages the enemies
- Fix: you no longer see the expel button in the guild member list on the leader line
- QoL: If you press enter while the chat is focused with no text in it, the chat will now loose the focus
- QoL: If you right click on the world map while looking at a continent, you go back to the main world map
- Fix: you no longer get instant completed quests that only requires the player to levelup
- Fix: Enhanced surge now show the proper added value on the skill
- Fix: equilibrium now properly heal and deals damages to it's respective targets
- You now see the gold cost to transfer the levels from an item to another
- Buffed a little big the stat the weapons gives when being upgraded with upgrade gems for gears above level 30
- Nerfed a bit the damages of elites 40
Build V1.04.014 12/05/2023
- Fix: Whirlwind should not stop when moving anymore
- Whirlwind and Song of Goddess should now properly be on cooldown when interupted before the end of the casting time
- Mod Stats minimum value is now always 1
- Mod Stats maximum value has been buffed
- Some mobs 60+ has been changed to fight from distance
- Added the first non finished version of the logs (press "l")
Build V1.04.013 09/05/2023
- Fix: Exp pill X5 and X10 now have a proper buff icon
- Reworked the skill "Multi Arrow" to be arrows falling from the sky, dealing damage over time in a zone for 3 seconds. See new skill description.
- Fixed some map visual bugs
- Fix: Daily activity chest are now openable
- Fix: While no level 60 daily quest is available, you still get level 50 dailies
Build V1.04.012 08/05/2023
- Fix: Necklace above lvl 60 now properly give ATK
- Fix: EXP Orbs x5 and x10 had no icons
- Fix: Bruce's map indication in the 3rd continent main questline is now at the Fungi Sanctuary
- Starry town Hall of Elite Deep now only has 1 line
- Siren City is now in peacefull only mode
- The engine is now capped at 60 FPS to prevent animations playing too fast on high end PC
- Fix: Mystical sea mobs are not agressive anymore
- Fix: You don't see glitched portals after a disconnection without refreshing
- Reworked most of the 4th continent portal's positions
- Fix: The level 60 weapons are now properly animated
Build V1.04.011 08/05/2023
- Fixed a bug with a quest in the "Mutated Forest" questline
- Fixed the crafting upgrade to D no being properly added
- Fixed Silencing Blade crashing he game
- Whirlwind should now properly have 3 tick of damage per second
- Fixed the [Octo-Invoker] Abatton not being spawned properly as a chief elite
- Fixed the enhanced frost breath slowing down the player and not the target
Build V1.04.010 07/05/2023
- 4th continent is now unlock (Under a hidden condition)
- Level max is now 69 (After hidden condition is met)
- Test: A special event is required to be completed to unlock the next continent (Required only once per server for everyone)
- Gear upgrade now cost a bit more gold
- Fixed armor upgrade being at 100 gold for all upgrades
- Crafted gears now sell for a bit less gold
- Kuroom quest is the only available quest of the new continent at the moment
- Fix: the skill icon doesn't go under the UI anymore
Build V1.04.009 11/04/2023
- Fix: You no longer are locked out of your characters when you logged out polymorphed
- Added the full main questline of the 3rd continent
- Fix: The game no longer crashes after loosing connection with the server
- Fix: Many maps visual bug fixes
- Fix: Elements should now show properly on weapons
- Animation: Added the element animations on weapons level 10
- Animation: Added the lightning and darkness element animations on weapons level 20
- Fix: When you drag and drop an item, it should no longer under the action bar
- Fix: You can again add items into the action bar
Build V1.04.008 24/03/2023
- Added Seiya / Athena and Golden Pegasus / Pandora haircuts
- Little bugfix on some animations that made the game crash
Build V1.04.007 19/03/2023
- You now can enter lava core only when you are level 40
- Fixed a big issue with the asset loading / rendering with map interactibles
- Added the first version of Battlefield
- Fix: Some entities where not being clickable (like the wishing Fountain)
- Fix: The item tooltip on bonus reward with percentage reward now properly show a percent and not a floating point number (ex: +1% instead of +0.1)
- The old engine is now deactivated and will be completely removed soon
Build V1.04.005 15/01/2023
- New engine: The whole game has been migrated to a new better engine (faster with no visual artefacts) (Still in test phase accessible with a different link)
- Added a few new main quests
- Fix: In the Instance 40, the NPC you are supposed to save is not killed by mobs anymore
- New engine: The click hitbox for NPCs now stick better the the actual frames of the NPC
- Christmas theme is now over
Build V1.03.087 07/12/2022
- Added Christmas theme
- Greatly optimised NPCs generation at server start
- Fixed the abyss 10 spawn position
- Fixed Abyss ranking columns name
Build V1.03.086 16/11/2022
- Fixed the consign search fields for the item name and the consignor name
- Fixed the consign search crashing the consign when no result where found
- Entering abyss now count toward the daily recommended count
- Added new main quests
- Fixed some visual bug
- You can now delete a character
- Added Golden Pegasus / Pandora costumes
Build V1.03.081 06/11/2022
- Fixed a memory leak with the instance system
- Fixed an instance bug that could lead to a server crash
- Added the title system
- Added the abyss system (only first 5 floors are added, boss has no skills yet)
Build V1.03.068 22/10/2022
- Fix: Blocked player cannot whisper you anymore
- When you get killed in PvP by a player not in your friend list, he goes in your foe list
- The button in the far bottom now opens properly the social UI
- Clicking on a player line in the social UI now open the interaction menu
- Clicking on anywhere on the window when the player interaction menu is opened now properly close it
- Fix: When you block a player, it removes them from your friend list
- Fix: When a player is offline, you know see him greyed out in the social UI
- Nerf mobs ATK from the start of the second continent to the end of the third
- Added Goku / Chun Li hairstyle
Build V1.03.065 17/10/2022
- You can once again refine upgrade gems
- Added the first version of the social menu
- Fixed some visual bugs
- Fixed officer no being able to invite other players in their guild
- Fixed Vice Leader being able to expel another vice leader or guild leader
- Fixed the whisper system not working for months
- Username / guild names should no longer appear under objects
Build V1.03.062 14/10/2022
- Fix: Whirlwind now properly deals 3 hit by second and no a single hit every 3 second
- Fix(again): You cannot charge a skill to 9 stack, then recast it to get a free cooldown anymore
- First version of the crafting input (doesn't take max craft capacity / bag space yet)
- Fix: auto roll back of Bur's Blessing when you upgrade them more than their cap level
- Fix: you can no longer use the console to upgrade Bur's blessing forever even when maxed out
- Fix: The quest "Crisis in Cave (1)" now boost your chances of getting a zombie head
- Life and Mana source are temporarily deactivated to test out no passive health regen and passive constant mana regen
- If you click on an interactible (Flowers, lava Core ect) and are not in range, you now move where you clicked
- Alpha: Added all dragon wings to the gold shop
- Alpha: Added the first Moonlight Butterfly to the gold shop
- Fix: Buffs should no longer reset their timer when you logout
- Added the wishing fountain
- Fix: Instance 40 mobs now have more health
- Lava core now can't respawn while guardians are alive
- Lava core now can't be taken while guardians are alive
- There is now a 3% gold tax on the consign when an item is bought
- Fix: You now see the member count on the guild UI
- You can now kick a player out of your guild
- Guild creation cost has been set back to it's original price / level requirement
- Added translation to most guild interactions (new member joining, leaving, ect)
- Wizardry lord now heal 10% of his max HP every time he kill a player
- Wizardry lord now reduce his enrage timer by 30 seconds every time he kill a player
- Changed the way the 3 account limitation works to prevent some players being stuck on the loading screen for 20 seconds sometimes
- Reworked the DEF calculation (It has no cap anymore)
- Added instance 45
- Daily zeal chest now get directly into your bag. If you are full you get them by mail
- Finally deleted all DEF stats from all 1st continent map as the DEF got reworked
- Increased the base speed of all mobs
- Added the Wizard hat in the gold shop
- In the gold shop, when an item is stackable, you can now buy multiple at once
- Changed to Halloween theme
- You can now get normal daily quests at level 10
- Reworked the overall attack power of mobs from the entire game to go with the DEF rework
Build V1.03.041 15/09/2022
- Fix: you now see the item tooltip on your own items list in the condign
- Fix: when you polymorphed, the guild name was hidding
- Fix: Transform and Silence now properly works on your target
- Fix: Game background music most times would not start properly
- Nerf: Heal nerfed as enhc dmg has been changed
- Wizardy Lord: After 10 minutes, he now become enraged and deals 10 times more damages
- Wizardy Lord: Under 50%, every player in the room start getting flat damages equaly ditributed (boosted by the damage bonus the boss have)
- Added chest 50 content
- Changed the way the character animation is handled to try and prevent some visual glitch
- Fix: On the transfert UI, the result item now show the right item grade
- Added the Lava Core event (not Meditation)
- Fix: Game crashed when player login while polymorphed with no spirit in the costume slot
Build V1.03.032 10/09/2022
- Fix: Dmg RD wasn't working properly
- Fix: you cannot get quest reward while the quest is done but you don't have the required level
- Fix: Luck started at +100% instead of +0%
- Fix: Items base (non upgraded) bonus was not used in the damage calculation
- Fix: If you somehow manage to move while sitting, you now get back up automatically
- Fix attempt: Some elite and elite chief have higher / lower HP than they should
- Fix: Hall of elite deep uncharted forst now only have 1 line
- Fix: Whirlwind duration being too high and range being too low
- Added continent 3 music
- Added Suffer Subterranean Coliseum
- Added more mobs in Uncharted Forst 5
- Elemental heal now mathed out properly with the darkness crit bonus
- Fix: Items and skill dragging wouldn't go all the way down the screen (visually)
- Fix: Greater Instant Magic Flask now properly regen mana
- Fix: when you transform into your spirit, it shows the one in your costume slot if you have one
- You know see your exp when you hover your exp bar
- Added the Sacred unicorn uncharted forest boss (30 min respawn)
- You now get less EXP from killing too low level mobs
Build V1.03.027 04/09/2022
- Judge of death spirit egg now hatch the right spirit
- Fixed base ATK / DEF of WB spirit Wizardry lord being too high
- Weapon Mastery now does proper additional damages
- Fix: IMPACT SHOT paralize time corrected to 3 second
- Fix: HOMING ARROW Now shoot 8 projectiles
- Some instance reward are now bound until a decent solution is found against abuse
- Fix: you can now stack item in the stash
- Added instance 40 (boss has no skills yet)
- Fix: gold and item revive not working
- Fix: first gold revive cost no gold after a server crash
- Instance 30 now can drop all rune sets 30
- You can now globally hide all wings / mount in options
- Gem refining is temporarily disabled as it could be used to unbind gems
- Fix: Sometimes you could get only 9 daily quest
Build V1.03.021 29/08/2022
- Fixed a bug where firewall damages check followed the player when changing line
- Mobs in the 3rd continent should now give the right amount of EXP
- Uncharted portal to Hall of Elite deep should now work (unicorn boss not ready still)
- Mutant jungle south part should now be accessible
- Removed a almost hidden Thorn blocking part of the path in Thorny Post's east
- Fixed some NPCs / mobs spawn
- You are not polymorphed anymore on the login screen
- HoE Chief elite 50+ now drop the correct C and B crafting mats
- Reduced HoE's mobs range
- Quest "Hunting: Marsh Maiden" now requires only 1 kill
- Level 20 B and A Mats are no more inverted when upgrading gears
- Fix: some chief elites spirits had wrong icons
- Added daily activity chest content
- Fix: the tooltip of an item was not showing up in the transfer UI
- Fix: the gear transfer system is now working
- Fix: You can now stack items together
- Fix: Dailies 50+ now have proper names
- Fix: rewrote the instant health and mana potion to work better
- Fix: Element cap was 1 level too high on upgrade
- Fix: Poison trap doesn't crash the player anymore
Build V1.03.017 28/08/2022
- Wizardry lord now deals ranged attacks
- Wizardry lord ads now buff the boss a little more
- Skills descriptions now always show
- Added surge (with no animation yet)
- Fixed the WAR CRY debuff not properly lowering the DMG RD
- You can't reset element and talents while in combat anymore
- You can now transform into your spirit
- When you interupt a cast skill after the first stack, it doesn't get casted back again while still on cooldown
- Fixed Wild Roar not buffing group members
- You now cannot reset your talents while a talent active skill is still on cooldown
- Added almost all missing talents / skills (Most of them still need animations)
- Rearanged world maps's icons to prevent them from moving depending on the locale
- Triple shot now properly fires 3 arrows
- You can now see buffs on your target
- While the first instance's quest reward is glitched, floating rock can be buyed in the gold shop
- Added the 3rd continent (no main quest yet)
- Made the Skills window a bit bigger to fit some langs
- From level 7 and above, blessing upgrade cost will progressively increase
Build V1.02.272 07/08/2022
- Fixed an UI bug on the upgrade that didn't allow you to properly upgrade your gear with bound gems
- Wizardry lord's Ads are now a little bit faster
- Wizardry lord's Ads have now less health
- Wizardry lord's Ads now buff the boss (with no cap), the more Ads are alive, the higher the WB will do damages, and the longer the freezes will last
- You now cannot join an instance higher than your level if the group leader created the lobby
- Sitting animation should now work properly
- Weapon placement should now change correctly depending on the way the character is facing
- Added all the last main quest of the continent
- Fixed running shot not debuffing the target but the player
- If you get ejected out of an instance without picking rewards, they automatically get selected so you don't loose them anymore (unless full yet)
- High level hairstyle will have no level requirement during alpha (including Luffy/Hatsune already added)
Build V1.02.266 24/07/2022
- You now have to wait 30 second between gold/item revive (You can't spam revive)
- Added Luffy/Hatsune hairstyle
- You can now choose to use not bound gems only to fortify
- Using bound gems will now bind the upgraded gear
- UI now can't get out of the screen if you resize your browser
- Added a little script protection
- Added screen auto center on the character creation and selection screens
- Reworded the character selection and creation UI to be 1920x1080
- Added the first WB -> Wizardry Lord
- You can now properly teleport to muradin kindom via the world map
- Fixed a bug where sometimes, mobs could hit other mobs
Build V1.02.249 09/06/2022
- Ripost Burst now can't miss
- Consign is now sorted newest to oldest
- Fixed the respawn timer on death chain not reseting properly after 5 minutes
- Local chat tooltip now goes under the other UI and isn't interactible anymore
- Fire wall now can't miss
- Optimised synching of NPCs/players when entering in a map or login in
- Reduced by 1K the ATK of Leo
- Added Leo 2 skills (close and distance AOE) which hit far more than his basic attack
- Dragon Wings animations +30 added
- Added some new main quests
Build V1.02.242 26/05/2022
- Firecord have slightly higher drop rate on elites
- Buffed the Max MP of the ranger and the warrior a little bit
- Fixed a bug with attack speed not properly working
- Added the correct duration for the base attack cooldown
- Changed the way mobs regen their HP
- When in combat, the timeout to change back in forth between maps is now higher
- You can't join a special map while in combat anymore
- Gears from level 30 and above now have bonus fortify stats at +5, +10, and +20 for lvl 40+ gear
- Reduced the max HP of mobs from Burning altar to Fiery Tower
- Transferring a fortify modifier to a new gear is now available and cost gold (depending on how much you transfer and the level difference)
- Added a bit more Byron Warrior Spirit in Burning Altar
- Wings 20+ are now working :happya:
Build V1.02.234 15/05/2022
- You can't put a spirit in consign with books on it anymore
- Added the items bonus stats (when you upgrade an item to 10, 20 ect
- The ranger's talent survavibility now properly stuns the target and not the player :mockinga:
- Fixed a bug where talents that reduce cooldown of skills would not work
- The EXP gained from mobs while in group is now reduce according to the number of player than get the exp reward
- Big optimisation of the gold shop opening
- Changed the split input to prevent the browsers doing weird stuff with the number inside
- You can now level up wings (level 20+ has no animations yet)
- You can no longer use teleport stones to go on continent too high for your level
- Reworked the net code to prevent player from spamming certain systems
- Elements are now capped depending on the player level (your element get rolled back to the cap)
- Animations: Attempt to change the animation of the attack / walking according to the player SPD / ATK_SPD
- The defence can now only block 80% of incoming damages (on both players and mobs)
- The following talents now trigger the element damages only once when stacked: Bleeding Pierce, Venom Essence
- Critical strike now works properly
- Added background music for whole continent 2
- The "Precision" skill on the rangers now properly increase their base attack range
- Added the missing mount (Carpet, Phoenix and Cloud)
Build V1.02.227 07/05/2022
- Added the missing Enhanced Damage on the Floating Rock
- Added the missing increase of stats when leveling the Floating Rock
- Added all the game's mount in the gold shop (Free during alpha for testing)
- Added an auto save of the daily login reward timer when the game crashes / reboot
- Upgrading the mount / wings will change the item's rarity
- Fixed CRACK SHOT and HASTE not giving the right buff
Build V1.02.225 06/05/2022
- Added the "current to next" level indication on the fortify window to know what level the current gear is
- You can now upgrade your mount
- Fixed various bugs
- Thunder domination now properly add a debuf to the target
- Overdrive no longer glitch your character
- Life sap's damage is now capped to the max health of the player
- Fixed the mount getting on top of the player
Build V1.02.222 04/05/2022
- Fixed a bug where picking an item on ground would freeze the game
- Optimised the game pickup system
- Reduced the aggro distance
- Various little optimisations
01/05/2022
- Temporary change -> Boss 40 is now ranged
Build V1.02.217 01/05/2022
- You now see the final Bonus % on the stats tooltip on the character window
- You can now select/unselect all mail of a tab
- You can now take all you mails content at once
- Deleted consign mail now get sent back to their sender
- Fixed a glitch deleting items from consign on server startup + added backup system
- Changed (once again) the defence calculation in damages to make it less useless to upgrade
- Elemental damages shouldn't be floating values anymore
- Light element doesn't heal you anymore when you are dead
- Added all 5th line missing talents (except Eliminate)
- You can now use the world map to teleport into main maps
- In the ranking list, you now see your name in bold
- Pulling too much mobs give them a motivation buff, making them faster and stronger
- Added the elite deep monsters and boss (boss with no skill yet)
- Added missing celebeam root drop from mobs in the fiery tower
- Spirit with books no longer show up in the absorb window
- In the absorb UI, the checkboxes now stay checked properly when you reopen it
- When you receive damage and have no target, you automatically target your opponent
- Mobs from sultan ruins to the end of fiery tower now drops level 45 skill book
- When casting Air Slash, if you are already close to the target, your character doesn't move anymore
- Attempts to reduce the number of glitched players that keep appearing on the maps over time
- In the daily quest list, you now have a number representing the quest reward power (from 10 to 60)
Build V1.02.208 13/04/2022
- You can no longer use floating point value in consign (and all current ones auto rounded)
- Added the missing "Hunting: baby dragon" daily quest
- Replacing the "Eagle Eye" ranger passive by "Evasion Skills"
- Kuroom in the Fiery tower has been moved to the Fiery Tower Gates
- Some mobs can now use skills (Challenge mobs for exemple)
- Leveling the spirit soul level is now 4 times more rewarding (in term of bonuses)
- The chest level 40 can now be opened
- When you are in group, the elite count kill now works properly
Build V1.02.202 07/04/2022
- Fixed a bug where sometimes, sitting would prevent other players from using their auto attack
- Reworked the mobs mouse hitboxes for all level 40 maps
- Fixed some talents crashing the server
- Added an automatic entity particle cleanup (to clear try to clear most of the leftover animations)
- Fixed some mob animations
Build V1.02.196 03/04/2022
- You now see a cursor on top of an NPC that have an available quest
- Sitting, casting or moving will now cancel an interaction with an object
- Change the bottom right button to textless button with tooltip on hover
- Fixed DPS Value wrongly rendered
- Enhanced a little bit the sorting function
- Reduced the mobs required to complete dailies lvl 30
- Added world map player cursor
- Added maps 40s until elite hall (not deep)
- Added dailies 40
- Increased max level to 49
- Fixed the selected element not synching with players in the same map
- You can no longer craft an item without the required crafting level
- You now have a popup before reviving with gold that tell you how much it will cost before reviving
- Fixed a bug where the btn to invite player in the instance window would only show up when you clicked on resfresh
- Repeatable quests now show in the daily category in the quest list window
- You can now reaply some buffs even if they are not over (like blessing)
- Fixed the Daily Reward stars not having the proper color
- => Known Bug
- Eyetail manticore animation isn't working properly yet
- Sand Minion walk animation will be fixed in the next update
Build V1.02.181 11/03/2022
- You can now get double reward for some quests
- The daily login objective is now automatically checked when the daily reset occurs while you're logged in
- Fixed group and guild invite
- Fixed element synchronisation between client and server
- You can't expel someone out of his group when you are the leader of your own group anymore :mockinga:
- You can now instantly finish normal and bur dailies
- You can now invite player to you group via the instant UI when they are in the same map as you are
- Replaced the Auto button with a new little DPS Meter
Build V1.02.176 05/03/2022
- Fixed the tooltip on interactible being too long
- Fixed the character that couldn't walk
Build V1.02.175 05/03/2022
- Fixed multiple item synching problem with other players (runes, costumes and gear not showing without refreshing)
- Chief elites in Byron floor 3, floor 5 and East Post are no longer agressive
- Remade the local chat tooltip to allow special characters and emotes
- Fixed a synching bug where changing the selected element or upgrading the element would not properly change it's look
- You can now properly go to other pages in the consign
- When you join a guild, you now properly see your guildmate's name change to blue
- Vice leader will now preperly see the "guild invite" option
- You should no longer see unrelevent options in the player menu (right click on the name and health of your target)
- Fixed a bug where SPD percent attribute would not properly adds up
- You now get the instance reward only when you are in the instance
- Fixed the tooltip of the minimap buttons jumping around
- Changed challenge mob's mouse hitbox to summon
- When you change map, the local chat ooltip get's deleted
- Fixed the war cry tooltip dmg rd bonus being wrongly rendered
- The selling item function has be remade and should properly work even if you change bag page
Build V1.02.159 15/02/2022
- See you in Cain Kingdom
Build V1.02.157 15/02/2022
- Fixed a bug where the temporary rune UI on item slots would not show on character window
- Fixed a bug where the instance exit button would not refresh properly
Build V1.02.154 13/02/2022
- Fixed a bug where challenge UI would not refresh correctly
- Elemental damages doesn't proc on missed attacks
- Elemental heal now occurs only when you do an elemental crit (but at 100% chance)
- Changed a tooltip that showed wrong bonus on level 10 step bonus on light and darkness
- Added the rune system
- Added temporary UI on item slots when an item has a rune
- Added the gear rankings
- Ranger and Mage challenge's mobs now hit from distance
- Fixed a bug where one shoting a challenge mob or dealing the last hit only would progress the quest
- Changed the test dummie's location from Slime plain to Road of Triumph
Build V1.02.149 06/02/2022
- Fixed the consign item list going outside of it's window
- The bag icon should now refresh properly (full / normal icon bottom right)
- Fixed a bug where the stash's second page would not update properly when getting sorted
- In the consign, you now see the item tooltip when you hover an item
- Item upgraded stats has been reword a little bit
- Temporary change to Air Slash, it now teleport you to your target (instead of jumping on it)
- Skills can now upgrade higher than level 3 (when level requirement is meet)
- Fixed a bug where items could sometimes be deleted when stacking them
- Runeset are not a card reward but rather an instance mob drop
- Changed once again de defence calculation
- Changed the health tooltip to show more health numbers
- Added the instance "Pirate Camp" (lvl 30)
- Casting skill now get 5% damage buff for each stack
- Added the element system
- Added the first challenge
- Added the first wings (in reward of the challenge initial quest)
- When interacting with an NPC, you can press "f" to interact with it (when multiple choices, take the first one)
- Fixed the world map not loading properly when opened in a special map (instance, molten core ...)
- Added handling percent bonuses on items
- Searching in consign is now case insensitive
- Added a bound icon on items (Testing it out, will probably change)
Build V1.02.119 19/01/2022
- Pressing escape will now close the NPC interaction windows when oppened
- Reworking the "auto log back in" system that would sometimes lead to some bugs
- On login screen, the screen should now be back at it's normal position
- Chat size should not break with too long words anymore
- You should now properly get ejected out of the instance and not glitched out of it
- Chat should now work properly when you click on the chat input
- Optimised the items data transfert between client and server
- The EXP % a spirit get when you get EXP is now a higher (On mobs and Soul gathering only)
- You should see way less character stuck in maps after they logged out
- You can now disband a guild
- You now see the server time next to the client version
- Added the first continent "God's creation" items drops
- Added some of the second continent "God's creation" items drops
- Added missing spirit egg drops on first maps elite mobs
- Added the mobs on the Burning Altar maps
- Added the daily login time reward (3 times, will be reseted with the daily reset each day for everyone, all rewards are subject to changes)
- Mobs in Byron City now drop Celebeam Root instead or Honey
- Fixed a bug when stacking items that would leave glitched empty items
Build V1.02.097 05/01/2022
- Added a new spawn system to prevent mobs being stuck into walls (only next maps and continent 2 maps will be affected right now)
- Added some quests
- Complete rework of the defence and damage calculation (will need testing)
- Christmas theme maps is now over
- If you leave your group while in instance, you now get properly ejected out of the instance
- You can no longer join an instance if you don't have the requirement
- When the first player join an instance, all the other players get prompted to join
Build V1.02.096 02/01/2022
- Attempt to reduce Visual artefacts (like elite circle stying on ground)
- Mobs: Step of stats between normal, elite and chief are now shorter to make balancing a bit more easy
- Adding the first version of the skill area under the mouse when an "click on ground" skill is selected
- When an entity is stuck in a wall too far from his spawn location, he now get respawned indide his spawn
- Souls of soul gathering now depleat faster
- Many little bug fixes
- Item with missing stats should now automatically recreate new ones
- (New mob spawn system on the next update)
Build V1.02.094 30/12/2021
- Fixed a bug where absorbing a chief spirit already upgraded didn't give the right amount of souls
- Fire wall now correctly get exp when you use it
- Fixed the stash sort button refreshing the stash as if it was empty
- Fixed the portals in instances not properly refreshing
- Secondary skill bar now will stay openned or closed after refreshing
- Fire wall is now properly synched with the server
- Mails validity now goes down to 3 days when you take their content
- Bound items will stack automatically again
- You can now scroll through the tracked quest list
- Fixed a major issue with splited stack
- World map now opens on the current continent
- Added continent 2 world map
- Buffed mage's heal as players health is way higher than it was in the origial (from screens, level 70
- 79 had around 30K/40K HP)
- Nerfed "Enhanced Fire Bolt" mage talent
- Nerfed "Enhanced Magic Bolt" mage talent
- Nerfed "Enhanced Slam" warrior talent
- Nerfed "Enhanced Triple Shot" ranger talent
- Nerfed all continent 2 mob's defence
- Upgrading item can no longer have the same bonus twice(on newly upgraded gears)
- Potions now have higher regen values (above level 10 potions)
Build V1.02.088 28/12/2021
- You now see "miss" when an attack or a mob misses
- Fixed the damages showing on the left of the entity they should be on
- Fixed the chief 30 dropping a Byron Mummy instead of a Pharao spirit egg
- Fixed some mail error issues and UI Bugs
- Atempt to fix the massive amount of elite circle / visual effect that stay on screen even after being destroyed
- Fixed you new recieve properly gold from mail attachement on normal mails
- Reworked the Byron Hall of elite Deep spawns
- Fixed the Byron Palace portal and entry point
- Buy and sell price are now not always the same
- Items from the levelup chest now give bound item, the high value items are now worth 1 gold when comming from the chest
- Added the "Vend" button (for both bag and stash)
- Added the "Split" button (for both bag and stash)
- Upgarde cristal 30 reward for the 20 instance can now drop from 1 to 5 at once
- Merlin's egg no longer drop in instance 20 reward
- Greatly increased the stash size
Build V1.02.087 27/12/2021
- The required amount of souls to upgrade rare / epic spirits is now working properly
- You can now target a dead player
- Right click now cancel the selected skill (cast waiting for a taget to click on)
- You can now unselect an item from the crafting UI or the mail UI by right clicking on them
- Added the mail system (both send and consign)
- Fixed a visual bug in the daily quest in some locale
- Tweaked drop rate of Elite and Chief 30
- Added Byron City's Floor from 2 to 5
- Fixed kuroom's mouse hitbox
- Gold touch now take take into account the mob level and status (elite, chief)
Build V1.02.084 27/12/2021
- Skill Global Cooldown doesn't apply to basic attack anymore
- With an upgraded soul gathering skill, you now can pickup already selected souls by pressing spacebar
- Fixed a bug where you didn't recieved dailies After reaching a new step of level (20, 30, 40, ect)
- Reduced elite hall's mobs defence
- Fixed guild chat
Build V1.02.083 26/12/2021
- The lvl 20 crafts now requires the right items to be upgraded
- The lvl 20 craft now requires no items to be created
- Brown bat skin fixed
- All skill now have a short global cooldown, preventing spaming skills
- Building Bravery should now add the buff to the right target
- Mob's health regen fixed
- Graphical gliches from the new maps fixed
Build V1.02.078 24/12/2021
- Fixed the weapons not showing the right ATK values for item between level 10 and 70
- You can now still drop a stackable item when your bag is full
- The venom essence doesn't max stack instantly anymore
- Skills that do not deal damages such as Heal can now be casted in a PK Free zone
- Readjusted level 20 and 30 craft EXP
- Player can now obtain the upgraded soul gathering when completing one of the main quests
- Added maps and mobs from Desert Oasis to Byron City hall of Elite And Muradin Fair
- You can now Teleport between cities by interacting with the teleport crystal of each city (when you have the required level)
- Changed mobs behavior (aggro following and passive walking scheme)
- Fixed the Crafting UI's Exp bar not showing
- Fixed Mob "in range" check
- "All" map interactible now have a tooltip when you hover them
- Max level is now 39
- The level ranking should now correctly take into account the date and hours the player leveled up (from forst to last) when the levels are equal
- Sacrifice talent now properly target ennemies
- Deadly guardian doesn't give EXP anymore
- Added all the normal and BUR dailies level 30
- Added the skill 35 book to drop (Only fire wall working right now)
Build V1.02.069 21/12/2021
- Added all the remaining main quest of the first continent
- Fixed the gender line on item tooltip always being red
- Fixed the quest reward choice not working properly
- Added the fortify UI first (incomplete) version and the quest that goes along with it
- Added the second continent 2 first maps
- Max level increased to 31 (next updated should increase to 39)
- Level ranking should now take into account the exact date the character leveled up
- Added Athena and Seiya costumes
- Added level 30 weapons craft and upgrade D and C
Build V1.02.065 19/12/2021
- Added ninja costume
- Fixed round mushroom's drop
- Added a few quests
Build V1.02.063 17/12/2021
- Added the Bur Blessing system
- Added 10+ more main quests
- Added the Blessing Daily quests (Samhan NPC)
- Fixed a bug where you couldn't pickup item with spacebar when you had a full stack of a limited item
- Fixed the last daily instance of the day that wouldn't open the card reward game
- You can now spawn only 1 Deadly Guardian by Line at the same time :mockinga:
Build V1.02.058 10/12/2021
- Added a new costume
- Adder ranger's lvl 30 skill
- Added snowing effect
Build V1.02.055 06/12/2021
- Instant potions are now working and doesn't crash the server anymore
- Temporary gold shop UI changes to prevent text overflow in some locales
- Fixed the warrior lvl 30 skill animation and aggro range
- Added new costumes
- Fixed gold touch use range for warrior
- Mana regen when sitting is now faster
- Added more mobs in Harbor Plain and Sacred Wilderness
- Added stats descriptions in the character window
- Added christmas hats
- Added christmas theme maps
Build V1.02.050 24/11/2021
- Spacebar pickup now gather all items near you at once
- Fixed the instance count not refreshing and breaking the gold touch skill
- You character now only regen when sitting (if he didn't get hit for at least 2 seconds)
- Added the 2 new wedding costumes
- Fixed the chat channel not showing the right locale when a line was added to the chat
- The gold shop buy button now show in the right locale
- Fixed multiple visual bug in the stash
- You now gain the 2nd stash page at lvl 30 and the 3rd at level 60
- Added the drop of the 6th skill book on the current last available map (on Chocolate Slime and Redback Beatle)
- Repeatable quest should now reset with the daily reset
Build V1.02.040 15/11/2021
- Added the first repeatable quest at Kuroom after completing the first main story quest (20 times per day)
- When upgrading skills, the max button now only take as much as the player can afford
- The instance reward count now synchs when you complete an instance
- Added 2 new costumes
Build V1.02.034 09/11/2021
- Added filters on the crafts list
- Fixed the items stats only taking the last random stat in the character stats
- Gender and Classe restriction on items tooltips now show in red when requirement is not met
- Fixed an error not showing the right message in chat when joining an instance
- Fixed a bug where disbanding a group would not update the game
- Fixed the costume synching problem (When someone join the map / login but you don't see his costume / hairstyle)
- Fixed the aggro of mobs that kept switching between attacking players
- Changed the craft recipies so that ATK items uses blue celebeam and DEF items uses red celebeam
- Added "Bruce Lee" and "Bikini" outfit
- Added 3 new quests
- Added a very low chance of mobs in celebeam elite deep to respawn as chief elite
- Fixed a group bug when the leader created an instance, only him could see the instance
- You can now pickup items by pressing spacebar
Build V1.02.026 02/11/2021
- Fixed some UI bugs
- Changed some windows size to better fix all langs
- Added almost all talents from level 0 to 30
- World map now use localised name
Build V1.02.025 01/11/2021
- Fixed level 40 bow and staff icons beeing swaped
- Added the local chat tooltip on the character heads (temporary, will be remade better later)
- Rework of all windows UI to greatly reduce Style Sheet calculation and try to optimise the game on slower computer
- Add a light and incomplete version of the ranking system
- Added some more talents
- Gold shop items now render in the right locale
- Added 2 new costumes
29/10/2021
- The manticore in East post now spawn as Chief elite instead of Normal elite
- Fixed a bug with some skill crashing the skill and buff system (hoping it will fix the whole buff / skill problem with it)
Build V1.02.018 28/10/2021
- Fixed staff expertise stats
- Reworked the math behind all stats except HP, MP, ATK, DEF, SPD regarding percentages bonus across all items, skills, and buff
- Added the stats tooltip on the character window (Not final version)
- Fixed the tooltip not refreshing in some case (When you equip an item with right click and you already had another item equiped)
- Added more talents
- Fixed the total talent point spent per tree branch staying at 0
- Reworked the whole buff system to allow stacked buff / debuff
- Added an Halloween theme
Build V1.02.011 23/10/2021
- Fixed some UI issue in firefox
- Fixed big mouses collisions issues with NPCs and players
- Changed most of the base mouse collisions box with basic NPCs (Humanoïd size)
- Fixed some buffs breaking your game, making you unable to move / attack
- Fixed some issues with on ground item localisation / name rendering
- You now can't equip a spirit book with the same attribute multiple time
- Fixed some talent tooltip now rounding their as they should and showing wrong info
- Enhanced firebolt talent doesn't give 66 ATK anymore
- Fixed a bug on spirit absorb system where checking and unchecking rare or epic still consumed rare and epic after unchecking the box
- All lvl 20 stuff now have Random Mod Stat from D to A
- When upgrading an item, it now stays on the craft windows until you select another craft to make it easier to mod items
- Fixed a config error on Viper Outwear that prevented the grades C to A to show the DEF upgrade
- When crafting, you now directly see the moded stat on the right crafting pane, under the base mod stat
- If an item can fit a crafting slot, it now won't desapear from the slot (ex: moving from mod stat D, C, B, A with an A item)
- Added the buff icons on top left, under the EXP bar (with not info tooltip yet)
Build V1.02.007 21/10/2021
- Passives skills now show the right stats in the character window
- Mod Stats on stuff now show on the character window
- New costumes added (free on gold shop during alpha)
- Fixed a bug where sometimes the SPD stat on the character windows was shown as 150 when it wasn't
- Fixed some tooltip error
- Fixed a bug where active talent skill that are still not implemented ended up glitching a character when used
- Added a few new working talents
Build V1.02.002 17/10/2021
- Passive skills and buffs now are added to your character stats
- Items can now have percent stats
- First version of the talent tree
- During the alpha, and until there is no item to do so, talent reset will be free
- Fixed a bug where player health could get glitched out and be stuck
- Attempt to fix an error where a character could still apear on screen after his disconnection when logging into another character of the same account
- Fixed the item tooltip stats, adding some stats that where not showing in previous versions
Build V1.01.095 12/10/2021
- No more Costumes / Hairstyles as temporary instance reward
- Hairstyles and Costumes are now available in the gold shop and will stay during all the alpha at 1 gold to help test them all out
- Added 3 new costumes
- You now can see the talents tree (Talent first version updated will be the next update)
- The item names in the gold shop now use the correct locale
- Character speed now take into account the SPD stat (which was the last stat that was missing)
- First try to have random mod stats on items on lvl 20 D Armor (viper outwear)
Build V1.01.093 10/10/2021
- Added 2 new costumes (chain mail gold and fire colours)
- Added the 2 costumes as temporary instance reward
- Corrected the warrior and ranger weapons that didn't have the right stats from level 1 to 70
- You can now click and right click on your character icon on top left to lock yourself (left click) or open the menu (right click)
- Fixed a bug where synchronisation of the group state when players had an instance started would fail and crash the server
- Fixed a skill bug that could lead to server crashes
- Fixed a buff bug that could lead to server crashes
- Group health and mana bar now synch properly
- Fixed a bug where you couldn't see how much auto health / mana you had left (mouse hover)
- Fixed a bug in the player menu (right click a group player icon or target) where check gear would not show the right player's info
- Player's name in Forced PK area are now red instead of green when they are not in your guild / group
- Fixed a bug in chrome/safari where the enter key could not focus the chat input (still working on direct click)
09/10/2021
- Small website update
- All account creation token are now valid for 7 days max
- If for some reason you didn't get the creation mail, yu can try and get a new one 2 minutes after the last one
- You can now reset you password if you lost it
Build V1.01.089 06/10/2021
- Added the missing base attack icons
- Added the rest icon (still can't rest yet)
- You can now move the basic attack in another slot
- Fixed lvl 20 armor stats (client and server)
- Chief elites in celebeam cave now have drops
- Chief elites in celebeam cave now have a low chance to drop merlin's spirit eggs
- Elites and Chief elites now have higher chance to directly drop some gold in your bag
- Reduced skill book drops
- Added merlin spirit egg in the instance 20 daily reward
- (Forgot the gold icon on ground, will be fixed in the next update)
Build V1.01.086 05/10/2021
- Added some missing lvl 20 and 30 spirits
- Added merlin spirit egg
- All haircuts from lvl 0 to 60 have been configured (but no level requirement while so early in alpha)
- Added the basic attack shortcut in the hotbar
- Fixed some missing stats on the C B and A 20 stuff
Build V1.01.084 30/09/2021
- Corrected an equipment bug where you could equip every items in every slots
- Added every missing craft to upgrade stuff 20 from C to A
- Corrected some UI not updating right
- Corrected equipment not synching when a player was changing it until you went away from the map then got back
- Reduced the auto potion regen rate
- Merlin now auto attack players
- Merlin now do much more damage, which might be lowered when his spawn mechanic will be added
Build V1.01.080 26/09/2021
- Added Celebeam cave Hall of Elite Deep
- Added Merlin boss with B and A crafting materials drops
- You can now close opened UI by pressing escape
Build V1.01.076 26/09/2021
- Passives can now have both Static and % bonuses of the same type at the same time (ex ATK +8 AND ATK +2%)
- Fixed some skills showing not rounded numbers
- Fixed a bug where you could not take some quests anymore
- Some minor UI fix
- Added 2 more haircut
Build V1.01.074 18/09/2021
- First version of skill upgrade
- Lowered a little bit the bosses health in the first instance
- ATK SPD Now decrease the cooldown of the base attack
- Pudding slimes and Ice Slimes will now desapear after 5 minutes in the guild quest map
- Spirit absorb button fixed
- When you login on an instance map but you are no longer in the instance group, you now get ejected out of the map
- Required item now shows in red in tooltips when your level is too low
- Prepared the tooltip to render the upgraded icons corresponding to the item upgraded level (stars, crawn, ect)
- Prepared the tooltip for the full stat render (base stat + upgraded stat + enhc stats + mod stats) but not fully done yet
Build V1.01.066 12/09/2021
- Member list now have a proper scroll in the guild UI
- Elite and Chief elite now give the right amount of EXP
- Quest objective now tells you when you need to levelup before completing a quest
- Un/Checking a quest in the quest UI doesn't prevent keyboard event anymore
- Corrected the 3 high level staff icons that where showing as bows (Destined, Rebirth and Dabura)
- You should have way less bug when you lost connection and go back to character selection
- Fixed passive skill not giving bonuses (like 5% HP on Tenacity)
- You can once again upgrade spirit skills
- Lowered a little the first instance mob's health
- npc now show the right reward amount when interacting
- Elite Redback beatle now drop the right spirit egg
- You can no longer use gold touch on some mobs
- Active Skills will now start earning exp on use
Build V1.01.064 09/09/2021
- Some serverside optimisation
- Added tooltip on some buttons
- Added the first version of the instance system
- Added runesets item in instance reward (but rune system on hold)
- Reduced the health levelup progression curve
- Drastically Reduced the mana levelup progression curve
- The max health now shows the right amount when you equip an item with an health bonus
- Added temporary haircut reward for the daily instance reward (during alpha only)
- Health amount now refresh when you unequip an item
- You should not be abled to receive quest from NPCs when you havn't met all requirments (like the quest "Skill of Gathering Soul")
- (Many things still need to be perfected or tweaked, but the main instance system is working)
- You can buy daily instance try as much as you want, but the cost increase after each purchase (and reset every day too)
Build V1.01.036 09/07/2021
- Fixed a bug where sometimes a character wasn't properly destroyed and it could leave a naked character behind it
- Fix attempt for the daily refresh
- Few new quests
Build V1.01.032 08/07/2021
- Corrected a bug where you could still have a guild name with a non existing guild
- Added some quests
- Added the possibility to have a choice for some items in quests reward
- Daily quests now give different reward depending the quest rarity
- Wax Devil Vincent now have his drops (which will be used later in the crafting system)
- Daily quests now have their name in the right color in the Quest List UI
Build V1.01.027 26/06/2021
- Bash skill now works properly
- Adding the 4th skill of each class with 10 max charges
- Adding the 5th skill of each class (animation missing)
- The damage amount now shows when an entity take damages
- Crit chances should now work properly (10% instead of 90%)
- You can now only pickup interactible only 1 time before they get deleted
- Entity spawned by an event (kill / interact) won't run toward the origin point of the map anymore
- (temporary)If an NPC that targets you get stuck for more than 2 seconds, it gets teleported on you
- New patch to try and fix the data loss between 2 login
- Keep in mind that everything (UI / Config / Spawns, ect) is subject to changes between updates
Build V1.01.020 12/06/2021
- Reduced the base HP / MP growth on levelup
- Game is once again back in full screen with a better version of the full screen mode
- Added health and mana normal potion regen animation
- Added health and mana auto potion
- (Test) First attempt to auto walk the character in straingt line when your target is not in range (Only on mobs yet)
Build V1.01.009 06/06/2021
- Fixed the costume stats not adding to the character
- Fixed an issue when you logged in both from the game and website, you where not able to log into the game anymore
- Fixed (i hope) an issue where character could loose progress and daily reset
- Added the item price on the tooltip
Build V1.01.007 03/06/2021
- Added the walking animation on the character selection
- Added the walking animation on the character creation
- Fixed a bug where a re-spawning mob that has previously been an elite or chief elite would't get his normal mob stats back
- Fixed the player levels not updating on level up when in group
- Added some missing items
- Fixed the weapons not showing the right stats
- When you level up, every dozen of levels, your daily quests list get refreshed
- The level 20 chests will now give the costume that corresponds to your gender
- If you lose connection with the server, on re-connection, the character selection it not out of place anymore
- Fixed a bug with the soul gathering synchronisation
Build V1.01.005 31/05/2021
- Corrected a bug where you can sometimes change map, but the background and the Mobs / Npcs from the previous maps wouldn't change
- You will now see the build version next to the ping so you can see if your game is up to date
- Fixed some NPC skins not showing up
- Rearanged some interactible mouse hitbox (Daisy, 4 leafed flower, ect...)
30/05/2021
- The server will be down for maintenance at 22H30 GMT+1 for a maximum of 30 minutes. All accounts / characters we be deleted and the new registration system on our website well now be the only place you can register.
26/05/2021
- Your browser now saves most of the main UI position when you move windows (like your bag, character windows, etc)
- You can now revive with the "Revive" item
- You can now upgrade your stuff in the craft UI
- Partially adding the level 20 crafts
- Craft UI now have sub list to show / hide upgrade of an item
- Craft UI now has the craft level required next to the craft name
- Craft UI now has the current level / EXP of each category
- Adding the Double EXP orb (Double Mobs and Soul Gather EXP)
- Added the Stamina EXP CAP (You'll only get 10% EXP when out of stamina)
- New characters will now get Lvl chests (only lv 10 and 20 contains items yet)
- Added Evil Spirit elite Spirit Egg drop
- Added basic drops on most of the currently available mobs (Normal and Elites)
15/05/2021
- Fixed the "Dawn Grass" showing up as an Altar
- Fixed the "Dawn Grass" mouse colision
- Fixed a bug where the portals in the map would refresh indefinitely
- Added the right color of the portals (to inform the type of map you go into)
- Greatly reduced the ammount of time a map doesn't load properly
- New version of the cookie reading / writing to allow config to be saved on a bigger variety of browsers
- Added the Poison / Freeze effect on the Players / Mobs
- You no longer continue moving when you cast a skill or interact with a world object
- You can pick up items normaly after using the "sort" button in your bag
- You can now Track / Untrack quests
- Better handling of Players login / out
- Added Evil Spirit to Celebeam Hall of Elite
- Sprite's overlay have been reworked so the player goes in front / under object depending on it's position
- Added the "Chaotic Jungle" map
- Added the "East Post" map
- Added the "Harbor Plain" map
- Added the "Cain Harbor" map
- Fixed Nagar Warrior attack animation
- Added the Daily Quest System (Exp quests, not talent)
- Level 30 will get level 20 quests for now as the second continent is not added yet
- Quest rarity won't increase EXP reward until next update
- Some dailies can't be completed yet
- You now see the quests level next to the name in the quests window
- Added BGMs in all currents maps
- Complete rework of the chat input
- You can now see chat emotes directly in the input
- You can now link an item by using shift + left click on it (bag, stash or character window)
- Black Magic info is now gathered correctly when you start the game
- Fixed the costume system that would not take the costume skin when equiped
- Fixed the slots background in the character window that was still visile when an item was equiped in some cases
- Adding the first costume: Chain Mail (Will be added in the level up chest in the next update)
25/04/2021
- Some server side memory leak fixed with NPC IA
- Added the NPC type as it's title (ex: Elite is the mob title)
- Mouse event are now properly reloaded when a new UI is created
- You can no longer open the feed / absorb popup multiple times
- Fixed some objects going on top of the player
25/04/2021
- All character stats are now rendered in the Character Window
- Guild name is now properly rendered in the character window
- Slimes from the Guild Quest map should now have a high defence and can't be killed in one shot
- Quests now auto complete when you already have the required materials in your inventory
- Adding custom mouse hitboxes for Map Interacticles (like flowers, altar, ...)
- Fixed a visual bug where the soul animation would be on top of the slot and not in it
- Increased the interaction range of some object
- Added a few quests
- Added Chaotic Hills
- Added Celebeam Cave 1
- Added Celebeam Hall of Elite
- Big Server Side memory usage optimisation
- Health and Mana potions now regen the right amount of health
- Elites can now also randomly spawn at server launch and not only when killed
- Increased the HP spirit book stat leveling curve to make it less useless at higher level
19/04/2021
- Mobs from Slime Plain to Lahm Shore now have a chance to respawn as Elite
- Elites from Slime Plain to Lahm Shore have a chance to drop a Spirit Egg
- The spirit egg "Escaping Prum Bear" now have a 100% hatch chance
18/04/2021
- Added a few more quests
- Added the first version of the Spirit System
- Added most of the spirit from lvl 10 to 40 (but many 20 are still missing)
- Added Gold Touch description when you hover the skill
- Correction some UI going on top of each other
- Added the bag's "Sort" button
- Added the "Bind on Pickup" system
04/04/2021
- Cherished Dew are now deleted from your bag when you get the Guild quest reward
- Added some main quests (not much)
- Added mobs and NPCs in Oracle Lake
- Added the Gold Touch skill
- Stamina bar render correctly and is in synchs with the server
- Magicpoint now render correctly and is in synchs with the server
- The ping is now rendered next to the map name (top right corner)
03/04/2021
- Fixed the guild grade menu that where not doing anything
- The town scroll is now consumed when used if you are successfully teleported
- Increased a little bit the mouse hitbox of the Nagar Overseer
- Lvl 30 weapons animations are done
- Added the Guild daily quest
- Each guild quest level are individual quests triggered by your level, so going from level 39 to 40 with the 1st quest active won't make you lose a day, you will still be able to pickup the 2nd quest the same day
27/03/2021
- Added the ability for the guild leader to change a member's grade
- The guild member list refresh properly now
- Added the ability for all members (except leader) to leave a guild
- Added the ability to donate gold / ressource to your guild
- Added the ability to Upgrade your guild and guild shop
- => Know bug
- The guild list is not ordered yet
21/03/2021
- Guild list now show correctly 10 guild by page
- You can now send a guild invite to a player clicking on him in the dropdown menu
- Adding the first version of the "My Guild" window
- MOBs now should have their own separate stats
- MOBs now have separate drop table if they are normal, elite, or chief elite
14/03/2021
- Stash pages will now automatically be unlocked after you reach lvl 40 and then 60 (levels are subject to changes)
- The ring "Gear Position" tooltip now show the right text string
- Dabura staff icon now have the right icon
- Multi-use rope icon now have the right icon
- World Map: Added the first continent map point
- World Map: Added the hover effect on all continents
- Item icon no longer shows on the slot under the one he really is (bug for the weapon in character windows mainly)
- Adding a first version of the check gear function
- New version of the Daily reset to try and force the reset at 6am (GMT+1 right now, TimeZone and Hour are subject to changes)
- Added the Guild list and creation (300 gold instead of 300K and lvl 5 instead of 20 for the alpha to test out the system)
- Client side of the Guild quest map added (Daily quests system will probably come in the next weeks)
06/03/2021
- All first continent map have been reworked on the client side to be optimised and look better
- Little server side optimisation and minor bug correction
- World map UI started (you have an overview of what it will be)*
05/02/2021
- Added some quests
- Character positioning on the select / create character now fixed
- Added the stash
- Treefolk Town, Slime Plain, and beast woods => rework and optimisation
- Tooltip positioning improvement
22/01/2021
- Animations of skills will now play even if the target is killed before the start of the animation
- Poison Arrow now do damages and will no longer crash the server
- Passives can no longer be Dragged and Dropped
- Skill book now shows the right level
- Magic shield can now target the right entity
- Reworked the "Required items" counts in the craft window (Not final UI)
- Now the costume weapon slot is properly used to show different skin if you put a weapon in it
- Adding a completely new mouse collisions system for the entities (Players and NPCs)
- Added the possibility to have portals that only moves a player inside the map
- Complete rework of Treefold Town
- Translations update
13/01/2021
- First version of the daily reset (no fixed hour yet) [Tested]
- Mobs can no longer be killed multiple times with an AOE
- Added lvl 10 weapons animations
- Costumes slots are now rendering how they should
11/01/2021
- Interactibles are spawning again (Daisy, four leafed flower, ect)
10/01/2021
- Group is now limited to 7 players
- You can't invite a player in a group when he already has one
- You shouldn't be able to spam skill to have multiple times the EXP / Drops
- Souls now don't drop on the exact mob position to try and have less souls on top of each others
- First version of the daily reset has been added (Without a precise reset hour for now)
- Added the chat size button (with 3 sizes for now)
- Some character animation where not looking right
- Added the first version of the Event window
- Added the first version of the Molten Arena map (PK Map)
- Added the PK / Peace forced in certain maps
31/12/2020
- Skills can no longer be casted when not enough mana
- Added all Four-Leafed Flower and Strawberries to Slime Plain
- Added missing Beehives
- Added missing Wild Fruits in Beast Woods
- Adding Bee skin in Sacred Wilderness
- Correcting a FR quest translation
- Adding Skill Quest 15 Objective and Description
- "Q" Now open the quest interface
- Visual bug Fixes in Slime Plain
- Added a portal from Cain Kingdom to the Cathedral
29/12/2020
- Slime plain is now fixed, and also have 2 new beehives
29/12/2020
- Naga Overseer is now level 13 and has health proper max health
- Lvl 5 skill part 1 quest objective text added
- Lvl 5 skill part 2 quest objective / description text added
- Lvl 10 skill part 1 quest objective text added
- Added the respawn time for interactible object (like wild fruit)
- Prum Bear, Boar and Baby Boar now drops Honney
- Added Four-Leafed Flowers in the slime plain as world interactive objects
- Some map have been optimised a bit and rearanged
- Rings now have ATK instead of DEF stat
27/12/2020
- Beehive doesn't jiggle and wiggle anymore.
- Player animations are working (i hope lol)
- Nagar Overseer will now drop the General Ring.
- Lahm Shore map is fixed
- Green circle under the chief monster is now fixed (they don't appear under it anymore)
- NPC names in sacred wilderness are corrected now. ❤️